The viewport's visibility. If TRUE, the viewport is visible.
z
The viewport's Z-coordinate. The larger this value, the closer to the player the viewport will be displayed. If multiple objects share the same Z-coordinate, the more recently created object will be displayed closest to the player.
ox
The X-coordinate of the viewport's starting point. Change this value to shake the screen, etc.
oy
The Y-coordinate of the viewport's starting point. Change this value to shake the screen, etc.
color
The color (Color) to be blended with the viewport. Alpha values are used in the blending ratio.
Handled separately from the color blended into a flash effect.