RGSS Built-in Functions
The following built-in functions are defined in RGSS.
load_data(filename)
Loads the data file indicated by filename and restores the object.
This function is essentially the same as:
However, it differs in that it can load files from within encrypted archives.
save_data(obj, filename)
Saves the object obj to the data file indicated by filename.
This function is the same as:
It is unlikely you will ever use this function during a game, but it is defined as a counterpart to load_data.
Also, the built-in functions p and print are redefined for use in message box output.
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