📜
RGSS Reference Manual
  • RGSS Reference Manual
  • RGSS Specifications
  • Ruby Syntax
    • Syntax and Expressions
    • Variables and Constants
    • Literals
    • Operator Expressions
    • Control Structures
    • Method Calls
    • Class and Method Definitions
  • Standard Library
    • Built-in Functions
    • Built-in Variables
    • Built-in Classes
      • Object
        • Array
        • Exception
        • FalseClass
        • Hash
        • IO
          • File
        • MatchData
        • Module
          • Class
        • NilClass
        • Numeric
          • Integer
            • Bignum
            • Fixnum
          • Float
        • Range
        • Proc
        • Regexp
        • String
        • Symbol
        • Time
        • TrueClass
    • Built-in Modules
      • Comparable
      • Enumerable
      • Errno
      • FileTest
      • GC
      • Kernel
      • Marshal
      • Math
    • Built-in Exception Classes
  • Game Library
    • RGSS Built-in Functions
    • RGSS Built-in Classes
      • Bitmap
      • Color
      • Font
      • Plane
      • Rect
      • Sprite
      • Table
      • Tilemap
      • Tone
      • Viewport
      • Window
      • RGSSError
      • RPG::Sprite
      • RPG::Weather
    • RGSS Built-in Modules
      • Audio
      • Graphics
      • Input
      • RPG
      • RPG::Cache
    • RPGXP Data Structures
      • RPG::Map
      • RPG::MapInfo
      • RPG::Event
      • RPG::Event::Page
      • RPG::Event::Page::Condition
      • RPG::Event::Page::Graphic
      • RPG::EventCommand
      • RPG::MoveRoute
      • RPG::MoveCommand
      • RPG::Actor
      • RPG::Class
      • RPG::Class::Learning
      • RPG::Skill
      • RPG::Item
      • RPG::Weapon
      • RPG::Armor
      • RPG::Enemy
      • RPG::Enemy::Action
      • RPG::Troop
      • RPG::Troop::Member
      • RPG::Troop::Page
      • RPG::Troop::Page::Condition
      • RPG::State
      • RPG::Animation
      • RPG::Animation::Frame
      • RPG::Animation::Timing
      • RPG::Tileset
      • RPG::CommonEvent
      • RPG::System
      • RPG::System::Words
      • RPG::System::TestBattler
      • RPG::AudioFile
  • Appendix
    • Regular Expression
    • sprintf Format
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On this page
  • Superclass
  • Class Method
  • Color.new(red, green, blue[, alpha])
  • Method
  • set(red, green, blue[, alpha])
  • Properties
  • red
  • green
  • blue
  • alpha
  1. Game Library
  2. RGSS Built-in Classes

Color

The RGBA color class.

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Last updated 2 years ago

The RGBA color class. Each component is handled with a floating point value ().

Superclass

Class Method

Color.new(red, green, blue[, alpha])

Creates a Color object. If alpha is omitted, it is assumed at 255.

Method

set(red, green, blue[, alpha])

Sets all components at once.

Properties

red

The red value (0-255). Values out of range are automatically corrected.

green

The green value (0-255). Values out of range are automatically corrected.

blue

The blue value (0-255). Values out of range are automatically corrected.

alpha

The alpha value (0-255). Values out of range are automatically corrected.

Float
Object