RPG::Map
Data class for maps.
Last updated
Data class for maps.
Last updated
Tileset ID to be used in the map.
The map width.
The map height.
Truth-value of whether BGM autoswitching is enabled.
Truth-value of whether BGS autoswitching is enabled.
Encounter list. A troop ID array.
Number of steps between encounters.
If BGM autoswitching is enabled, the name of that BGM ().
If BGS autoswitching is enabled, the name of that BGS ().
The map data. A 3-dimensional tile ID array ().
Map events. A hash that represents instances as values, using event IDs as the keys.