RPG::Map
Data class for maps.
Superclass
Attributes
tileset_id
Tileset ID to be used in the map.
width
The map width.
height
The map height.
autoplay_bgm
Truth-value of whether BGM autoswitching is enabled.
bgm
If BGM autoswitching is enabled, the name of that BGM (RPG::AudioFile).
autoplay_bgs
Truth-value of whether BGS autoswitching is enabled.
bgs
If BGS autoswitching is enabled, the name of that BGS (RPG::AudioFile).
encounter_list
Encounter list. A troop ID array.
encounter_step
Number of steps between encounters.
data
The map data. A 3-dimensional tile ID array (Table).
events
Map events. A hash that represents RPG::Event instances as values, using event IDs as the keys.
Definition
Last updated