RPG::Animation
Data class for animation.
Superclass
Attributes
id
The animation ID.
name
The animation name.
animation_name
The animation's graphic file name.
animation_hue
The adjustment value for the animation graphic's hue (0..360).
position
The animation's position (0: top, 1: middle, 2: bottom, 3: screen).
frame_max
Number of frames.
frames
Frame contents. An RPG::Animation::Frame array.
timings
Timing for SE and flash effects. An RPG::Animation::Timing array.
Inner Classes
Definition
module RPG
class Animation
def initialize
@id = 0
@name = ""
@animation_name = ""
@animation_hue = 0
@position = 1
@frame_max = 1
@frames = [RPG::Animation::Frame.new]
@timings = []
end
attr_accessor :id
attr_accessor :name
attr_accessor :animation_name
attr_accessor :animation_hue
attr_accessor :position
attr_accessor :frame_max
attr_accessor :frames
attr_accessor :timings
end
end
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