Frame number. 1 less than the number displayed in RPGXP.
Flash area (0: none, 1: target, 2: screen; 3: delete target).
Flash duration.
Condition of the effect (0: none, 1: hit, 2: miss).
module RPG
class Animation
class Timing
def initialize
@frame = 0
@se = RPG::AudioFile.new("", 80)
@flash_scope = 0
@flash_color = Color.new(255,255,255,255)
@flash_duration = 5
@condition = 0
end
attr_accessor :frame
attr_accessor :se
attr_accessor :flash_scope
attr_accessor :flash_color
attr_accessor :flash_duration
attr_accessor :condition
end
end
end