RPG::Animation::Timing
Data class for the timing of an animation's SE and flash effects.
Superclass
Referrer
Attributes
frame
Frame number. 1 less than the number displayed in RPGXP.
se
SE, or sound effect (RPG::AudioFile).
flash_scope
Flash area (0: none, 1: target, 2: screen; 3: delete target).
flash_color
Flash color (Color).
flash_duration
Flash duration.
condition
Condition of the effect (0: none, 1: hit, 2: miss).
Definition
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