RPG::Animation::Timing

Data class for the timing of an animation's SE and flash effects.

Superclass

Referrer

Attributes

frame

Frame number. 1 less than the number displayed in RPGXP.

se

SE, or sound effect (RPG::AudioFile).

flash_scope

Flash area (0: none, 1: target, 2: screen; 3: delete target).

flash_color

Flash color (Color).

flash_duration

Flash duration.

condition

Condition of the effect (0: none, 1: hit, 2: miss).

Definition

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