RPG::Skill
Data class for skills.
Superclass
Attributes
id
The skill ID.
name
The skill name.
icon_name
The skill's icon graphic file name.
description
The skill description.
scope
Scope of the skill's effects (0: none, 1: one enemy, 2: all enemies, 3: one ally, 4: all allies, 5: 1 ally--HP 0, 6: all allies--HP 0, 7: the user).
occasion
When the skill may be used (0: always, 1: only in battle, 2: only from the menu, 3: never).
animation1_id
The animation ID when using the skill.
animation2_id
The animation ID when on the receiving end of the skill.
menu_se
SE played when skill is used on the menu screen (RPG::AudioFile).
common_event_id
The Common Event ID.
sp_cost
Number of SP consumed.
power
The skill's power.
atk_f
The skill's attack power F rating.
eva_f
The skill's evasion F rating.
str_f
The skill's strength F rating.
dex_f
The skill's dexterity F rating.
agi_f
The skill's agility F rating.
int_f
The skill's intelligence F rating.
hit
The skill's hit probability.
pdef_f
The skill's physical defense F rating.
mdef_f
The skill's magic defense F rating.
variance
The skill's degree of variance.
element_set
The skill's element. An Elemental ID array.
plus_state_set
States to add. A State ID array.
minus_state_set
States to cancel. A State ID array.
Definition
Last updated