RPG::Skill

Data class for skills.

Superclass

Attributes

id

The skill ID.

name

The skill name.

icon_name

The skill's icon graphic file name.

description

The skill description.

scope

Scope of the skill's effects (0: none, 1: one enemy, 2: all enemies, 3: one ally, 4: all allies, 5: 1 ally--HP 0, 6: all allies--HP 0, 7: the user).

occasion

When the skill may be used (0: always, 1: only in battle, 2: only from the menu, 3: never).

animation1_id

The animation ID when using the skill.

animation2_id

The animation ID when on the receiving end of the skill.

SE played when skill is used on the menu screen (RPG::AudioFile).

common_event_id

The Common Event ID.

sp_cost

Number of SP consumed.

power

The skill's power.

atk_f

The skill's attack power F rating.

eva_f

The skill's evasion F rating.

str_f

The skill's strength F rating.

dex_f

The skill's dexterity F rating.

agi_f

The skill's agility F rating.

int_f

The skill's intelligence F rating.

hit

The skill's hit probability.

pdef_f

The skill's physical defense F rating.

mdef_f

The skill's magic defense F rating.

variance

The skill's degree of variance.

element_set

The skill's element. An Elemental ID array.

plus_state_set

States to add. A State ID array.

minus_state_set

States to cancel. A State ID array.

Definition

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