> For the complete documentation index, see [llms.txt](https://enls.gitbook.io/rgss-reference-manual/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://enls.gitbook.io/rgss-reference-manual/game-library/rgss-built-in-modules/audio.md).

# Audio

The module that carries out music and sound processing.

## Module Methods

### Audio.bgm\_play(filename\[, volume\[, pitch]])

Starts BGM playback. Sets the file name, volume, and pitch in turn.

Also automatically searches files included in RGSS-RTP. File extensions may be omitted.

### Audio.bgm\_stop

Stops BGM playback.

### Audio.bgm\_fade(time)

Starts BGM fadeout. time is the length of the fadeout in milliseconds.

### Audio.bgs\_play(filename\[, volume\[, pitch]])

Starts BGS playback. Sets the file name, volume, and pitch in turn.

Also automatically searches files included in RGSS-RTP. File extensions may be omitted.

### Audio.bgs\_stop

Stops BGS playback.

### Audio.bgs\_fade(time)

Starts BGS fadeout. time is the length of the fadeout in milliseconds.

### Audio.me\_play(filename\[, volume\[, pitch]])

Starts ME playback. Sets the file name, volume, and pitch in turn.

Also automatically searches files included in RGSS-RTP. File extensions may be omitted.

### Audio.me\_stop

Stops ME playback.

### Audio.me\_fade(time)

Starts ME fadeout. time is the length of the fadeout in milliseconds.

### Audio.se\_play(filename\[, volume\[, pitch]])

Starts SE playback. Sets the file name, volume, and pitch in turn.

Also automatically searches files included in RGSS-RTP. File extensions may be omitted.

When attempting to play the same SE more than once in a very short period, they will automatically be filtered to prevent choppy playback.

### Audio.se\_stop

Stops SE playback.


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