Audio
The module that carries out music and sound processing.
Module Methods
Audio.bgm_play(filename[, volume[, pitch]])
Starts BGM playback. Sets the file name, volume, and pitch in turn.
Also automatically searches files included in RGSS-RTP. File extensions may be omitted.
Audio.bgm_stop
Stops BGM playback.
Audio.bgm_fade(time)
Starts BGM fadeout. time is the length of the fadeout in milliseconds.
Audio.bgs_play(filename[, volume[, pitch]])
Starts BGS playback. Sets the file name, volume, and pitch in turn.
Also automatically searches files included in RGSS-RTP. File extensions may be omitted.
Audio.bgs_stop
Stops BGS playback.
Audio.bgs_fade(time)
Starts BGS fadeout. time is the length of the fadeout in milliseconds.
Audio.me_play(filename[, volume[, pitch]])
Starts ME playback. Sets the file name, volume, and pitch in turn.
Also automatically searches files included in RGSS-RTP. File extensions may be omitted.
Audio.me_stop
Stops ME playback.
Audio.me_fade(time)
Starts ME fadeout. time is the length of the fadeout in milliseconds.
Audio.se_play(filename[, volume[, pitch]])
Starts SE playback. Sets the file name, volume, and pitch in turn.
Also automatically searches files included in RGSS-RTP. File extensions may be omitted.
When attempting to play the same SE more than once in a very short period, they will automatically be filtered to prevent choppy playback.
Audio.se_stop
Stops SE playback.
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