# RPG::Weapon

## Superclass

* [Object](https://enls.gitbook.io/rgss-reference-manual/standard-library/built-in-classes/object)

## Attributes

### id

The weapon ID.

### name

The weapon name.

### icon\_name

The weapon's icon graphic file name.

### description

The weapon description.

### animation1\_id

The animation ID when using the weapon.

### animation2\_id

The animation ID when on the receiving end of the weapon.

### price

The weapon's price.

### atk

The weapon's attack power.

### pdef

The weapon's physical defense rating.

### mdef

The weapon's magic defense rating.

### str\_plus

The weapon's strength bonus.

### dex\_plus

The weapon's dexterity bonus.

### agi\_plus

The weapon's agility bonus.

### int\_plus

The weapon's intelligence bonus.

### element\_set

The weapon's element. An Elemental ID array.

### plus\_state\_set

States to add. A State ID array.

### minus\_state\_set

States to cancel. A State ID array.

## Definition

```ruby
module RPG
  class Weapon
    def initialize
      @id = 0
      @name = ""
      @icon_name = ""
      @description = ""
      @animation1_id = 0
      @animation2_id = 0
      @price = 0
      @atk = 0
      @pdef = 0
      @mdef = 0
      @str_plus = 0
      @dex_plus = 0
      @agi_plus = 0
      @int_plus = 0
      @element_set = []
      @plus_state_set = []
      @minus_state_set = []
    end
    attr_accessor :id
    attr_accessor :name
    attr_accessor :icon_name
    attr_accessor :description
    attr_accessor :animation1_id
    attr_accessor :animation2_id
    attr_accessor :price
    attr_accessor :atk
    attr_accessor :pdef
    attr_accessor :mdef
    attr_accessor :str_plus
    attr_accessor :dex_plus
    attr_accessor :agi_plus
    attr_accessor :int_plus
    attr_accessor :element_set
    attr_accessor :plus_state_set
    attr_accessor :minus_state_set
  end
end
```


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