Superclass
Attributes
id
The weapon ID.
name
The weapon name.
icon_name
The weapon's icon graphic file name.
description
The weapon description.
animation1_id
The animation ID when using the weapon.
animation2_id
The animation ID when on the receiving end of the weapon.
price
The weapon's price.
atk
The weapon's attack power.
pdef
The weapon's physical defense rating.
mdef
The weapon's magic defense rating.
str_plus
The weapon's strength bonus.
dex_plus
The weapon's dexterity bonus.
agi_plus
The weapon's agility bonus.
int_plus
The weapon's intelligence bonus.
element_set
The weapon's element. An Elemental ID array.
plus_state_set
States to add. A State ID array.
minus_state_set
States to cancel. A State ID array.
Definition
module RPG
class Weapon
def initialize
@id = 0
@name = ""
@icon_name = ""
@description = ""
@animation1_id = 0
@animation2_id = 0
@price = 0
@atk = 0
@pdef = 0
@mdef = 0
@str_plus = 0
@dex_plus = 0
@agi_plus = 0
@int_plus = 0
@element_set = []
@plus_state_set = []
@minus_state_set = []
end
attr_accessor :id
attr_accessor :name
attr_accessor :icon_name
attr_accessor :description
attr_accessor :animation1_id
attr_accessor :animation2_id
attr_accessor :price
attr_accessor :atk
attr_accessor :pdef
attr_accessor :mdef
attr_accessor :str_plus
attr_accessor :dex_plus
attr_accessor :agi_plus
attr_accessor :int_plus
attr_accessor :element_set
attr_accessor :plus_state_set
attr_accessor :minus_state_set
end
end